Kojima’s Perspective on Joker: Folie À Deux
Hideo Kojima, the renowned video game creator turned filmmaker, has shared his thoughts on the movie *Joker: Folie À Deux* following its turbulent reception. Despite its poor performance at the box office and mixed reviews from both fans and critics, Kojima believes the film’s reputation might evolve positively in the next couple of decades.
Performance Challenges
The movie, featuring Joaquin Phoenix and Lady Gaga, struggled financially, managing around $201 million globally, a stark contrast to its predecessor’s billion-dollar success. Critics have been harsh, with some expressing disappointment over the film’s failure to live up to its potential as a musical, a courtroom drama, or an impactful sequel. Despite strong performances, the movie did not resonate as expected.
A Fresh Take Through Kojima’s Lens
In a tweet, Kojima offered a unique interpretation, suggesting the film’s exploration of duality and identity — the Joker versus Arthur — offers a meta-commentary on character perception. He pondered whether audiences were more captivated by the Joker or Arthur in the previous film and reflected on recent trends of villain-centric movies, questioning if they challenge traditional hero narratives.
Support from the Film Community
Kojima is not alone in his defense of the movie. Esteemed Hollywood director Quentin Tarantino also praised the sequel, describing it as a bold statement and enjoying its unconventional approach. Tarantino appreciated the film for its artistic risks and musical elements, noting how the seemingly simple songs resonated with him emotionally.
Ongoing Controversy
*Joker 2* has not been without controversy, including disagreements between the director and DC Studios. Yet, Kojima remains optimistic about the film’s eventual recognition, paralleling it to a “folie à deux” that requires time to be fully appreciated.
Kojima’s Hollywood Endeavors
As Kojima discusses *Joker: Folie À Deux*, he himself is preparing to venture further into filmmaking with an adaptation of his game *Death Stranding*, working alongside A24, marking his expanding influence in the film industry.